Who might I be

A passionate composer and gamer, I create music that transports players into immersive worlds and enhances their gaming experience.

I create melodies and musical arrangements by drawing inspiration from a wide range of musical genres and styles that speak to the player's imagination as well as the gameplay.

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PORTFOLIO

Here, you will find a captivating music portfolio dedicated to the enchanting world of video game music. From the epic and grandiose compositions of fantasy realms to the haunting and atmospheric tunes of post-apocalyptic worlds.

R E C E N T

P R O J E C T S

Take a look at my recent projects

that showcase my diverse musical

style and creativity

Blue Castle

Once there was a monarch, once loved, now excommunicated. Banished from his throne, he retreated to his towering castle atop a jagged cliff, overlooking a quaint village below.

Elegie

The moon turned red like blood, painting the sky. Below, the ground ripped open, showing a deep, black pit. Dark, shadowy shapes crawled out. The air felt heavy with fear and the smell of burning.

Windows 96 ⊞

The year is 2073. Viper, born in 1980, has seen it all. Now, with Singularity achieved, he grasps the chance to revisit his past. He initiates a consciousness transfer, aiming for 1996.

The Rat of Hallowmere

When neutral, silver and soft, the night was harmless. But when its face soured—turning jaundiced, with shadows like gaping wounds—the people of Hallowmere locked their doors, sealed their windows, and hid. That was when the rat came.

Film Noir Vol.2

Collection

The Detective was led by a clue to the mysterious Zeppelin hovering over the city. A handwritten coded message left behind by the shadowed man.

Film Noir Vol.3

Collection

After observing the Zeppelin for many days and nights, finally, it starts hovering away from the city.